1.6.0 Changelog
Written by TaagadaChangelog of the 17
- Adding vault and army wardrobe loot-tables
- Adding jugg armor and textures
- Adding hazmat armor and one skin
- Adding base brick door texture
- Adding some new decals
- Adding missing textures
- Adding new armors descriptions
- Adding black jugg skin and made spec ops more black
- Adding ghillie reduces infected agro range
- Adding new buildings in map
- Adding Sound Physics (comptibility with in-game voicechat)
- Adding staff commands to open inventory and bank
- Adding new abient sounds
- Adding new F3 interfaces
- Adding actual version in F3 and process name
- Adding upgrade system for bases
- Adding new food and trip effect with them
- Adding crop cultivation (inside bases with an upgrade)
- Adding new respawn system (to prevent spawn kill)
- Adding tooltip for interactions
- Adding entity culling mod for better performances
- Updated water filter max uses
- Updated old water filter max uses
- Updated "You are still in connection cooldown" to 15s
- Updated zombie spawn
- Updated some textures
- Updated hitbox while crawling to me more visible
- Updated usage of edited textures for inventory (with resources-packs)
- Updated props textures
- Updated items positions and update texture for the workbench
- Updated game launching logos
- Updated connection button to the proxy DN
- Updated map to get more roof access
- Updated map vines in certain spots that are missing or bad build
- Updated F3 menu for a better experience
- Updated loading interface
- Updated interfaces textures and colors
- Updated to Cleanroom (with Java 21, client/server)
- Updated hazmat protection to contagion
- Updated Damages for some guns types
- Updated hitbox position while crawling
- Updated loading screen and adding a way to custom it
- Updated the base system (all bases are the sames)
- Updated the loot tables to make them more harder
- Fixed teams (maybe)
- Fixed invisible player glitch (maybe)
- Fixed medical curtains sizing
- Fixed respawn system
- Fixed respawn mechanism
- Fixed random server crash
- Fixed leaderboard color rendering glitch
- Fixed contagions zones do not increase while under 1% and added full hazmat...
- Fixed decals miss-rotation and transparency
- Fixed gamma settings abuse
- Fixed some admin commands
- Fixed bullets delay (from ~200ms to ~40ms)
- Fixed bullets lags when close to a moving player
- Fixed props sizing and collision
- Fixed vanish to cancel player view for them
- Fixed explosive thing not explode while hit glass
- Removed some old textures