Damnatio

Official Damnatio's Wiki

Here you can find any information about the server mechanics and functionnality

If you need any other informations about the server you can ask the staff or other players.

Some informations are not present in this wiki to preserve the lore and some functionnality or places that need to be "secret".

Click the button under to check the list of mobs and what they can do !

Next Page

Full list of the mobs presents on Damnatio

Classic mobs :

Name : Zombie Basic

Damage : 2

Speed : 0.59

Life : 20

Specification : None

 

Name : Zombie Blistered

Damage : 4

Speed : 0.58

Life : 45

Specification : None

 

 

Name : Torn Zombie

Damage : 3

Speed : 0.58

Life : 35

Specification : None

 

 

Name : Ripper Zombie

Damage : 5

Speed : 0.59

Life : 40

Specification : None

 

 

Name : Zombie Hazmat

Damage : 3

Speed : 0.6

Life : 35

Specification : None

 

 

Name : Necromorph

Damage : 5

Speed : 0.62

Life : 60

Specification : None

 

Specials mobs :

 

Name : Tyke

Damage : 1

Speed : 0.73

Life : 24

Specification : Faster than a survivor, present in group.

 

 

Name : Glutton

Damage : 2 >

Speed : 0.60

Life : 20 >

Specification : The bigger it is, the more health it has and the more damage it does.

 

 

Name : Molded

Damage : 3

Speed : 0.58

Life : 100

Specification : Hard to kill and slow to wke up.

 

Boss mobs :

 

Name : Dreadshell

Damage : ?

Speed : ?

Life : ?

Specification : Never seen by alive survivor. Be prudent.

 

 

 

Name : Inductomorph

Damage : ?

Speed : ?

Life : ?

Specification : Never seen by alive survivor. Be prudent.

 

 

 

Name : Deathclaw

Damage : ?

Speed : ?

Life : ?

Specification : Never seen by alive survivor. Be prudent.

 

The differents specific physics

The crawling physics do not permit to jump and 3 POV,
this position is slower than a classic standing position.

The hitbox has been place not on the middle of the body,
to prevent confusion on player peaking in tunnels.

Hits will only work on the white hitbox showed on the screenshot,
this hitbox can't be seen in-game.

 

The leaning (left/right) physics do not permit to jump and 3 POV,
this position has the same speed has a classic standing position.

The hitbox has been place not on the middle of the body,
to prevent confusion on player peaking.

Hits will only work on the green hitbox showed on the screenshot,
this hitbox can't be seen in-game.

 

The paradchute physics do not permit to jump and 3 POV,
this position is slower than a classic standing position.

The hitbox in sonly on the middle of the body.

Hits will only work on the white hitbox showed on the screenshot,
this hitbox can't be seen in-game.

 

The wingsuit physics permit to do like a freecam
only on 270° (3 POV but not moving the direction),
this position is faster than a classic standing position.

The hitbox has been make larger than a classic hitbox,
this size ahs been chosed beacause of the movement speed,
this size make it more easy to hits in the sky.

Hits will only work on the white hitbox showed on the screenshot,
this hitbox can't be seen in-game.

Informations about the GUIs

The Inventory GUI

 

Orange zone is the armors slots (head, chestplate, pants, boots)

White zone is the classic inventory and hotbar slots

Yellow slot is the backpack equipment slot, and its content

Green zone is the equiped backpack slots

Red slot is the Bullet Proof vests equipment slot

Purple zone is the informations about the mouse positionned item

The Shop GUIs

White zone is the available items in the shop

 

Yellow zone is the inventory GUI, explained before

 

Red zone is an shearch box to find easily items

 

 

 

Item Buying/selling confirmation and selectable
amount to buy/sell, amount maximum is set to the
maximum of item buyable/salable for a price

The Skin Trader GUI

White zone is the inventory GUI, explained before

 

Yellow zone is the available skin selection for the placed item

 

Red slot is the item to apply the selected skin

The Team Manager GUI

 

Yellow zone is an shearch box to find easily teams

 

Red zone is the list of all existing teams on the server

 

Green zone is the fast join button, to join directly thisd team, if is open

 

Purple zone is the options button. To create team or view teams that invited you.

 

 

 

White zone is an shearch box to find easily players in the team

 

Yellow zone is the specifics options for the team

 

Green zone is the promote/demote buttons of a player

 

Red zone is the list of all existing players in the team

 

Purple zone is the kick and make owner buttons

Informations about the bases and bases raiding

How to claim a base

 

To claim a base is very simple; first, you need to be in a team. Just find a
base block (bases are defined by the staff) Right-click on it, and you can claim
it for the price asked to claim (depending on the position on the map).
To keep the base for your team, you will need to place materials in the base.
management GUI (a simple right click on a base block when it's your base)
and place the materials inside, make a Shift + Right Click show you the time
You own the base depending on the materials you put inside.

 

Note: You can't place a base where you want; only staffs can define bases.
placement and their prices. They can generally be found building and replacing
apartments or rooms, you can use a base scanner to see who owns a base.

The Building Sytem

 

The base building system needs a building hammer and some materials.
Just Shift+Right Click with the Building Hammer in hand to select
What you want to do or build, you have 4 tiers of building:

  • Tier 1: Wood (lootable)
  • Tier 2: Metal (lootable)
  • Tier 3: Bricks (lootable, hight tier loot, or farmable)
  • Tier 4: Concrete (lootable, hight tier loot, or farmable)

When you have selected what you want to place just right-click with
the hammer with the materials in your inventory where you want
to place the block or delete (depending on what you chose in the GUI)

Faction Supply

When a supply spawn, you will have a notification and a
waypoint named "supply" will appear on your map
(can be open with pressing "O").

To have the notification you need to unlock map part by
right-clicking on map blocks that can be found in game
in zone you need to unlock.

 

Supply spawn generally one care package with very good loot
and precisous items, they can spawn in buildings and in/on vehicle.

How to make cleaned fuel

First you will need to have filter, that can be crafted with 1 rope, 1 metal scrap and 1 cleaned cloth.

Place them in the crafting workbench and use an Swiss Army Knife to craft one Industrial Filter.

 

After that you will need to get an empty jerrycan that can be buy to the medical trader in safe-zone.

For the next step you need to fill the jerrycan with Dirty Gas with oil tank, that can be found on the map

and right-click on it to fill 5% by 5%, but don't use it too fast or the oil tank can explode in your face!

 

Next step you need to find the refinery and place the Dirty Gas into the input block of the refinery.

After you need to activate and selected a good level to keep the Pressure under 200 bars, more the

filter dirtyness and speed is up, more the pressure will go up fast. You need to keep an eye on this two

value else the refinery will explode and won't be usable for 1h30min. If you it good you can get

clean Gas with an empty jerrycan using the output block.

Use the Industrial Filters to keep the filter dirtyness low to prevent breaking the refinery.

Damnatio

is a premium Minecraft server themed around InvasionZ, Apocalypse.
The server is mainly focused on survival and PvP, with very realistic mods.

Damnatio is not associate with Mojang AB.