The differents specific physics

The crawling physics do not permit to jump and 3 POV,
this position is slower than a classic standing position.

The hitbox has been place not on the middle of the body,
to prevent confusion on player peaking in tunnels.

Hits will only work on the white hitbox showed on the screenshot,
this hitbox can't be seen in-game.

 

The leaning (left/right) physics do not permit to jump and 3 POV,
this position has the same speed has a classic standing position.

The hitbox has been place not on the middle of the body,
to prevent confusion on player peaking.

Hits will only work on the green hitbox showed on the screenshot,
this hitbox can't be seen in-game.

 

The paradchute physics do not permit to jump and 3 POV,
this position is slower than a classic standing position.

The hitbox in sonly on the middle of the body.

Hits will only work on the white hitbox showed on the screenshot,
this hitbox can't be seen in-game.

 

The wingsuit physics permit to do like a freecam
only on 270° (3 POV but not moving the direction),
this position is faster than a classic standing position.

The hitbox has been make larger than a classic hitbox,
this size ahs been chosed beacause of the movement speed,
this size make it more easy to hits in the sky.

Hits will only work on the white hitbox showed on the screenshot,
this hitbox can't be seen in-game.